TModLoader v1.4.4.9
TModLoader source code documentation
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◆ VanillaWhipSettings()

static void Terraria.Projectile.VanillaWhipSettings ( Projectile proj,
out int segments,
out float rangeMultiplier )
inlinestaticprivate

Definition at line 51372 of file Projectile.cs.

51373 {
51374 segments = 20;
51375 rangeMultiplier = 1f;
51376 switch (proj.type)
51377 {
51378 case 913:
51379 rangeMultiplier *= 1.4f;
51380 break;
51381 case 912:
51382 rangeMultiplier *= 1.5f;
51383 break;
51384 case 841:
51385 rangeMultiplier *= 0.75f;
51386 break;
51387 case 914:
51388 rangeMultiplier *= 1f;
51389 break;
51390 case 847:
51391 segments = 20;
51392 rangeMultiplier *= 1.75f;
51393 break;
51394 case 849:
51395 segments = 30;
51396 rangeMultiplier = 2.15f;
51397 break;
51398 case 915:
51399 segments = 40;
51400 rangeMultiplier = 2.2f;
51401 break;
51402 case 848:
51403 segments = 40;
51404 rangeMultiplier = 1.6f;
51405 break;
51406 case 952:
51407 rangeMultiplier *= 0.95f;
51408 break;
51409 }
51410 }

Referenced by Terraria.Projectile.DefaultToWhip().

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