TModLoader v1.4.4.9
TModLoader source code documentation
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◆ localNPCHitCooldown

int Terraria.Projectile.localNPCHitCooldown = -2

When used in conjunction with F:Terraria.Projectile.usesLocalNPCImmunity, determines how many ticks must pass before this projectile can deal damage again to the same npc. A value of -1 indicates that it can only hit a specific npc once. The default value of -2 has no effect, so this must be assigned if usesLocalNPCImmunity is true.

Definition at line 422 of file Projectile.cs.

Referenced by Terraria.Projectile.Damage(), Terraria.Projectile.DefaultToWhip(), and Terraria.Projectile.SetDefaults().