Definition at line 721 of file Projectile.cs.
722 {
724 {
725 case 663:
726 case 665:
727 case 667:
728 case 677:
729 case 678:
730 case 679:
731 case 688:
732 case 689:
733 case 690:
734 case 691:
735 case 692:
736 case 693:
738 default:
739 return false;
740 }
741 }
int type
The Projectile ID of this projectile. The Projectile ID is a unique number assigned to each Projectil...
References Terraria.GameContent.Events.DD2Event.Ongoing, and Terraria.Projectile.type.