TModLoader v1.4.4.9
TModLoader source code documentation
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◆ ToString()

override string Terraria.Projectile.ToString ( )
inline

Definition at line 93039 of file Projectile.cs.

93040 {
93041 return "type:" + type + ", name:" + Name + ", active:" + active + ", whoAmI:" + whoAmI + ", identity:" + identity + ", ai0:" + ai[0] + ", uuid:" + projUUID;
93042 }
int whoAmI
The index of this Entity within its specific array. These arrays track the entities in the world....
Definition Entity.cs:16
bool active
If true, the Entity actually exists within the game world. Within the specific entity array,...
Definition Entity.cs:21
float[] ai
An array with 3 slots used for any sort of data storage, which is occasionally synced to the server....
int identity
The projectile's universal unique identifier, which is the same on all clients and the server....
int type
The Projectile ID of this projectile. The Projectile ID is a unique number assigned to each Projectil...