93040 {
93042 }
int whoAmI
The index of this Entity within its specific array. These arrays track the entities in the world....
bool active
If true, the Entity actually exists within the game world. Within the specific entity array,...
float[] ai
An array with 3 slots used for any sort of data storage, which is occasionally synced to the server....
int identity
The projectile's universal unique identifier, which is the same on all clients and the server....
int type
The Projectile ID of this projectile. The Projectile ID is a unique number assigned to each Projectil...