TModLoader v1.4.4.9
TModLoader source code documentation
Loading...
Searching...
No Matches

◆ ContinuouslyUpdateDamageStats

bool Terraria.Projectile.ContinuouslyUpdateDamageStats
getset

If set F:Terraria.Projectile.damage will be recalculated based on F:Terraria.Projectile.originalDamage, P:Terraria.Projectile.DamageType and the F:Terraria.Projectile.owner player, just like minions and sentries.
Similarly for P:Terraria.Projectile.CritChance and P:Terraria.Projectile.ArmorPenetration.

No need to set this if F:Terraria.Projectile.minion or F:Terraria.Projectile.sentry is set.

Definition at line 665 of file Projectile.cs.

665{ get; set; }

Referenced by Terraria.Projectile.SetDefaults(), and Terraria.Projectile.Update().