19759 {
19760 bool flag = Main.player[
owner].ZoneCorrupt;
19761 bool flag2 = Main.player[
owner].ZoneCrimson;
19764 bool flag5 = Main.player[
owner].ZoneDungeon;
19765 if (!
NPC.downedBoss3)
19766 {
19768 }
19769 if (Main.notTheBeesWorld && !Main.remixWorld && Main.rand.Next(2) == 0)
19770 {
19772 }
19773 if (Main.remixWorld &&
fisher.heightLevel == 0)
19774 {
19777 }
19779 {
19780 if (Main.rand.Next(2) == 0)
19781 {
19783 }
19784 else
19785 {
19787 }
19788 }
19789 if (
fisher.rolledEnemySpawn > 0)
19790 {
19791 return;
19792 }
19794 {
19795 if (
fisher.CanFishInLava)
19796 {
19797 if (
fisher.crate && Main.rand.Next(6) == 0)
19798 {
19799 fisher.rolledItemDrop = (Main.hardMode ? 4878 : 4877);
19800 }
19801 else if (
fisher.legendary && Main.hardMode && Main.rand.Next(3) == 0)
19802 {
19803 fisher.rolledItemDrop = Main.rand.NextFromList(new short[4] { 4819, 4820, 4872, 2331 });
19804 }
19805 else if (
fisher.legendary && !Main.hardMode && Main.rand.Next(3) == 0)
19806 {
19807 fisher.rolledItemDrop = Main.rand.NextFromList(new short[3] { 4819, 4820, 4872 });
19808 }
19809 else if (
fisher.veryrare)
19810 {
19811 fisher.rolledItemDrop = 2312;
19812 }
19814 {
19815 fisher.rolledItemDrop = 2315;
19816 }
19817 }
19818 return;
19819 }
19821 {
19822 if (
fisher.rare || (
fisher.uncommon && Main.rand.Next(2) == 0))
19823 {
19824 fisher.rolledItemDrop = 2314;
19825 }
19827 {
19828 fisher.rolledItemDrop = 2451;
19829 }
19830 return;
19831 }
19832 if (Main.rand.Next(50) > fisher.fishingLevel && Main.rand.Next(50) > fisher.fishingLevel && fisher.waterTilesCount <
fisher.waterNeededToFish)
19833 {
19834 fisher.rolledItemDrop = Main.rand.Next(2337, 2340);
19835 if (Main.rand.Next(8) == 0)
19836 {
19837 fisher.rolledItemDrop = 5275;
19838 }
19839 return;
19840 }
19842 {
19843 bool hardMode = Main.hardMode;
19845 {
19846 fisher.rolledItemDrop = (hardMode ? 3984 : 3205);
19847 }
19848 else if (
fisher.rare && (Main.player[
owner].ZoneBeach || (Main.remixWorld &&
fisher.heightLevel == 1 && (
double)
fisher.Y >= Main.rockLayer && Main.rand.Next(2) == 0)))
19849 {
19850 fisher.rolledItemDrop = (hardMode ? 5003 : 5002);
19851 }
19853 {
19854 fisher.rolledItemDrop = (hardMode ? 3982 : 3203);
19855 }
19857 {
19858 fisher.rolledItemDrop = (hardMode ? 3983 : 3204);
19859 }
19860 else if (
fisher.rare && Main.player[
owner].ZoneHallow)
19861 {
19862 fisher.rolledItemDrop = (hardMode ? 3986 : 3207);
19863 }
19865 {
19866 fisher.rolledItemDrop = (hardMode ? 3987 : 3208);
19867 }
19868 else if (
fisher.rare && Main.player[
owner].ZoneSnow)
19869 {
19870 fisher.rolledItemDrop = (hardMode ? 4406 : 4405);
19871 }
19872 else if (
fisher.rare && Main.player[
owner].ZoneDesert)
19873 {
19874 fisher.rolledItemDrop = (hardMode ? 4408 : 4407);
19875 }
19877 {
19878 fisher.rolledItemDrop = (hardMode ? 3985 : 3206);
19879 }
19881 {
19882 fisher.rolledItemDrop = (hardMode ? 3981 : 2336);
19883 }
19884 else if (
fisher.uncommon)
19885 {
19886 fisher.rolledItemDrop = (hardMode ? 3980 : 2335);
19887 }
19888 else
19889 {
19890 fisher.rolledItemDrop = (hardMode ? 3979 : 2334);
19891 }
19892 return;
19893 }
19894 if (!
NPC.combatBookWasUsed && Main.bloodMoon &&
fisher.legendary && Main.rand.Next(3) == 0)
19895 {
19896 fisher.rolledItemDrop = 4382;
19897 return;
19898 }
19899 if (Main.bloodMoon &&
fisher.legendary && Main.rand.Next(2) == 0)
19900 {
19901 fisher.rolledItemDrop = 5240;
19902 return;
19903 }
19904 if (
fisher.legendary && Main.rand.Next(5) == 0)
19905 {
19906 fisher.rolledItemDrop = 2423;
19907 return;
19908 }
19909 if (
fisher.legendary && Main.rand.Next(5) == 0)
19910 {
19911 fisher.rolledItemDrop = 3225;
19912 return;
19913 }
19914 if (
fisher.legendary && Main.rand.Next(10) == 0)
19915 {
19916 fisher.rolledItemDrop = 2420;
19917 return;
19918 }
19919 if (!
fisher.legendary && !
fisher.veryrare &&
fisher.uncommon && Main.rand.Next(5) == 0)
19920 {
19921 fisher.rolledItemDrop = 3196;
19922 return;
19923 }
19926 {
19928 if (
fisher.rolledItemDrop == 0 &&
fisher.veryrare && Main.rand.Next(7) == 0)
19929 {
19930 fisher.rolledItemDrop = 3000;
19931 }
19932 }
19933 else
19934 {
19936 {
19937 if (
fisher.legendary && Main.hardMode && Main.player[
owner].ZoneSnow &&
fisher.heightLevel == 3 && Main.rand.Next(3) != 0)
19938 {
19939 fisher.rolledItemDrop = 2429;
19940 }
19941 else if (
fisher.legendary && Main.hardMode && Main.rand.Next(2) == 0)
19942 {
19943 fisher.rolledItemDrop = 3210;
19944 }
19946 {
19947 fisher.rolledItemDrop = 2330;
19948 }
19950 {
19951 fisher.rolledItemDrop = 2454;
19952 }
19954 {
19955 fisher.rolledItemDrop = 2485;
19956 }
19958 {
19959 fisher.rolledItemDrop = 2457;
19960 }
19961 else if (
fisher.uncommon)
19962 {
19963 fisher.rolledItemDrop = 2318;
19964 }
19965 }
19967 {
19968 if (
fisher.legendary && Main.hardMode && Main.player[
owner].ZoneSnow &&
fisher.heightLevel == 3 && Main.rand.Next(3) != 0)
19969 {
19970 fisher.rolledItemDrop = 2429;
19971 }
19972 else if (
fisher.legendary && Main.hardMode && Main.rand.Next(2) == 0)
19973 {
19974 fisher.rolledItemDrop = 3211;
19975 }
19977 {
19978 fisher.rolledItemDrop = 2477;
19979 }
19981 {
19982 fisher.rolledItemDrop = 2463;
19983 }
19984 else if (
fisher.uncommon)
19985 {
19986 fisher.rolledItemDrop = 2319;
19987 }
19989 {
19990 fisher.rolledItemDrop = 2305;
19991 }
19992 }
19993 else if (Main.player[
owner].ZoneHallow)
19994 {
19995 if (
flag6 && Main.rand.Next(2) == 0)
19996 {
19998 {
19999 fisher.rolledItemDrop = 4393;
20000 }
20002 {
20003 fisher.rolledItemDrop = 4394;
20004 }
20005 else if (
fisher.uncommon)
20006 {
20007 fisher.rolledItemDrop = 4410;
20008 }
20009 else if (Main.rand.Next(3) == 0)
20010 {
20011 fisher.rolledItemDrop = 4402;
20012 }
20013 else
20014 {
20015 fisher.rolledItemDrop = 4401;
20016 }
20017 }
20018 else if (
fisher.legendary && Main.hardMode && Main.player[
owner].ZoneSnow &&
fisher.heightLevel == 3 && Main.rand.Next(3) != 0)
20019 {
20020 fisher.rolledItemDrop = 2429;
20021 }
20022 else if (
fisher.legendary && Main.hardMode && Main.rand.Next(2) == 0)
20023 {
20024 fisher.rolledItemDrop = 3209;
20025 }
20026 else if (
fisher.legendary && Main.hardMode && Main.rand.Next(3) != 0)
20027 {
20028 fisher.rolledItemDrop = 5274;
20029 }
20031 {
20032 fisher.rolledItemDrop = 2317;
20033 }
20035 {
20036 fisher.rolledItemDrop = 2465;
20037 }
20039 {
20040 fisher.rolledItemDrop = 2468;
20041 }
20043 {
20044 fisher.rolledItemDrop = 2310;
20045 }
20047 {
20048 fisher.rolledItemDrop = 2471;
20049 }
20050 else if (
fisher.uncommon)
20051 {
20052 fisher.rolledItemDrop = 2307;
20053 }
20054 }
20055 if (
fisher.rolledItemDrop == 0 && Main.player[
owner].ZoneGlowshroom &&
fisher.uncommon &&
fisher.questFish == 2475)
20056 {
20057 fisher.rolledItemDrop = 2475;
20058 }
20059 if (
flag4 &&
flag3 && Main.rand.Next(2) == 0)
20060 {
20062 }
20064 {
20066 {
20067 fisher.rolledItemDrop = 2467;
20068 }
20070 {
20071 fisher.rolledItemDrop = 2470;
20072 }
20074 {
20075 fisher.rolledItemDrop = 2484;
20076 }
20078 {
20079 fisher.rolledItemDrop = 2466;
20080 }
20081 else if ((
fisher.common && Main.rand.Next(12) == 0) || (
fisher.uncommon && Main.rand.Next(6) == 0))
20082 {
20083 fisher.rolledItemDrop = 3197;
20084 }
20085 else if (
fisher.uncommon)
20086 {
20087 fisher.rolledItemDrop = 2306;
20088 }
20090 {
20091 fisher.rolledItemDrop = 2299;
20092 }
20093 else if (
fisher.heightLevel > 1 && Main.rand.Next(3) == 0)
20094 {
20095 fisher.rolledItemDrop = 2309;
20096 }
20097 }
20099 {
20101 {
20102 fisher.rolledItemDrop = 2452;
20103 }
20105 {
20106 fisher.rolledItemDrop = 2483;
20107 }
20109 {
20110 fisher.rolledItemDrop = 2488;
20111 }
20113 {
20114 fisher.rolledItemDrop = 2486;
20115 }
20117 {
20118 fisher.rolledItemDrop = 2311;
20119 }
20120 else if (
fisher.uncommon)
20121 {
20122 fisher.rolledItemDrop = 2313;
20123 }
20125 {
20126 fisher.rolledItemDrop = 2302;
20127 }
20128 }
20129 }
20130 if (
fisher.rolledItemDrop == 0)
20131 {
20132 if ((Main.remixWorld &&
fisher.heightLevel == 1 && (
double)fisher.Y >= Main.rockLayer && Main.rand.Next(3) == 0) || (
fisher.heightLevel <= 1 && (
fisher.X < 380 ||
fisher.X > Main.maxTilesX - 380) && fisher.waterTilesCount > 1000))
20133 {
20134 if (
fisher.veryrare && Main.rand.Next(2) == 0)
20135 {
20136 fisher.rolledItemDrop = 2341;
20137 }
20138 else if (
fisher.veryrare)
20139 {
20140 fisher.rolledItemDrop = 2342;
20141 }
20142 else if (
fisher.rare && Main.rand.Next(5) == 0)
20143 {
20144 fisher.rolledItemDrop = 2438;
20145 }
20146 else if (
fisher.rare && Main.rand.Next(3) == 0)
20147 {
20148 fisher.rolledItemDrop = 2332;
20149 }
20151 {
20152 fisher.rolledItemDrop = 2480;
20153 }
20155 {
20156 fisher.rolledItemDrop = 2481;
20157 }
20158 else if (
fisher.uncommon)
20159 {
20160 fisher.rolledItemDrop = 2316;
20161 }
20162 else if (
fisher.common && Main.rand.Next(2) == 0)
20163 {
20164 fisher.rolledItemDrop = 2301;
20165 }
20167 {
20168 fisher.rolledItemDrop = 2300;
20169 }
20170 else
20171 {
20172 fisher.rolledItemDrop = 2297;
20173 }
20174 }
20176 {
20178 {
20179 fisher.rolledItemDrop = 4393;
20180 }
20182 {
20183 fisher.rolledItemDrop = 4394;
20184 }
20185 else if (
fisher.uncommon)
20186 {
20187 fisher.rolledItemDrop = 4410;
20188 }
20189 else if (Main.rand.Next(3) == 0)
20190 {
20191 fisher.rolledItemDrop = 4402;
20192 }
20193 else
20194 {
20195 fisher.rolledItemDrop = 4401;
20196 }
20197 }
20198 }
20199 if (
fisher.rolledItemDrop != 0)
20200 {
20201 return;
20202 }
20204 {
20205 fisher.rolledItemDrop = 2461;
20206 }
20208 {
20209 fisher.rolledItemDrop = 2453;
20210 }
20212 {
20213 fisher.rolledItemDrop = 2473;
20214 }
20216 {
20217 fisher.rolledItemDrop = 2476;
20218 }
20220 {
20221 fisher.rolledItemDrop = 2458;
20222 }
20224 {
20225 fisher.rolledItemDrop = 2459;
20226 }
20228 {
20229 fisher.rolledItemDrop = 2304;
20230 }
20232 {
20233 fisher.rolledItemDrop = 2455;
20234 }
20236 {
20237 fisher.rolledItemDrop = 2479;
20238 }
20240 {
20241 fisher.rolledItemDrop = 2456;
20242 }
20244 {
20245 fisher.rolledItemDrop = 2474;
20246 }
20247 else if (
fisher.heightLevel > 1 &&
fisher.rare && Main.rand.Next(5) == 0)
20248 {
20249 if (Main.hardMode && Main.rand.Next(2) == 0)
20250 {
20251 fisher.rolledItemDrop = 2437;
20252 }
20253 else
20254 {
20255 fisher.rolledItemDrop = 2436;
20256 }
20257 }
20258 else if (
fisher.heightLevel > 1 &&
fisher.legendary && Main.rand.Next(3) != 0)
20259 {
20260 fisher.rolledItemDrop = 2308;
20261 }
20262 else if (
fisher.heightLevel > 1 &&
fisher.veryrare && Main.rand.Next(2) == 0)
20263 {
20264 fisher.rolledItemDrop = 2320;
20265 }
20267 {
20268 fisher.rolledItemDrop = 2321;
20269 }
20271 {
20272 fisher.rolledItemDrop = 2478;
20273 }
20275 {
20276 fisher.rolledItemDrop = 2450;
20277 }
20279 {
20280 fisher.rolledItemDrop = 2464;
20281 }
20283 {
20284 fisher.rolledItemDrop = 2469;
20285 }
20287 {
20288 fisher.rolledItemDrop = 2462;
20289 }
20291 {
20292 fisher.rolledItemDrop = 2482;
20293 }
20295 {
20296 fisher.rolledItemDrop = 2472;
20297 }
20299 {
20300 fisher.rolledItemDrop = 2460;
20301 }
20302 else if (
fisher.heightLevel > 1 &&
fisher.uncommon && Main.rand.Next(4) != 0)
20303 {
20304 fisher.rolledItemDrop = 2303;
20305 }
20306 else if (
fisher.heightLevel > 1 && (
fisher.uncommon ||
fisher.common || Main.rand.Next(4) == 0))
20307 {
20308 if (Main.rand.Next(4) == 0)
20309 {
20310 fisher.rolledItemDrop = 2303;
20311 }
20312 else
20313 {
20314 fisher.rolledItemDrop = 2309;
20315 }
20316 }
20318 {
20319 fisher.rolledItemDrop = 2487;
20320 }
20321 else if (
fisher.waterTilesCount > 1000 &&
fisher.common)
20322 {
20323 fisher.rolledItemDrop = 2298;
20324 }
20325 else
20326 {
20327 fisher.rolledItemDrop = 2290;
20328 }
20329 }
int owner
The index of the player who owns this projectile. In Multiplayer, Clients "own" projectiles that they...