TModLoader v1.4.4.9
TModLoader source code documentation
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◆ penetrate

int Terraria.Projectile.penetrate = 1

The remaining number of npc can this projectile hit before dying. (Or tile bounces). Assign this field in SetDefaults and use it in ModProjectile logic if needed. A value of -1 means the projectile will penetrate infinitely. See ExamplePiercingProjectilefor more information on how penetrate influences NPC immunity frames.
Defaults to 1. Used to automatically assigned a value to F:Terraria.Projectile.maxPenetrate at the end of SetDefaults.

Definition at line 247 of file Projectile.cs.

Referenced by Terraria.Projectile.Colliding(), Terraria.Projectile.Damage(), Terraria.Projectile.DefaultToSpray(), Terraria.Projectile.DefaultToWhip(), Terraria.Projectile.HandleMovement(), Terraria.Projectile.SetDefaults(), and Terraria.Projectile.Update().