76670 {
76671
76672
76673
76674
76675
76676
76677
76678
76679
76680
76681
76682
76683
76684
76685
76686
76687
76688
76689
76690
76691
76692
76693
76694
76695
76696
76697
76698
76699
76700
76701
76702
76705 Vector2
vector =
default(Vector2);
76707 Color color = default(Color);
76710 {
76713 dust.alpha = 0;
76715 {
76716 dust.alpha = 50;
76717 }
76718 dust.color = color;
76720 dust.velocity.Y -= 3
f;
76721 dust.velocity.X *= 0.5f;
76722 dust.fadeIn = 0.5f + Main.rand.NextFloat() * 0.5f;
76723 dust.noLight = true;
76724 }
76726 {
76728 {
76731 dust2.alpha = 100;
76732 dust2.color = color;
76734 dust2.velocity.Y -= 5
f;
76735 dust2.velocity.X *= 0.8f;
76736 dust2.fadeIn = 0.5f + Main.rand.NextFloat() * 0.5f;
76737 dust2.noLight = true;
76738 }
76739 }
76740 }
Vector2 position
The position of this Entity in world coordinates.
int width
The width of this Entity's hitbox, in pixels.
int height
The height of this Entity's hitbox, in pixels.