TModLoader v1.4.4.9
TModLoader source code documentation
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◆ ReActive()

static void Terraria.Wiring.ReActive ( int i,
int j )
inlinestatic

Definition at line 3205 of file Wiring.cs.

3206 {
3207 Main.tile[i, j].inActive(inActive: false);
3208 WorldGen.SquareTileFrame(i, j, resetFrame: false);
3209 if (Main.netMode != 1)
3210 {
3211 NetMessage.SendTileSquare(-1, i, j);
3212 }
3213 }

References Terraria.Main.netMode, Terraria.NetMessage.SendTileSquare(), Terraria.WorldGen.SquareTileFrame(), and Terraria.Main.tile.

Referenced by Terraria.Wiring.Actuate(), and Terraria.Wiring.ActuateForced().

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