Definition at line 160 of file DD2Film.cs.
161 {
162
163
165 {
167 {
168 _dryad.velocity.Y -= 7
f;
169 _dryad.velocity.X -= 8
f;
171 }
173 {
176 _dryad.rotation += 0.05f;
177 }
178 }
180 {
182 {
183 _ogre.target = Main.myPlayer;
184 _ogre.direction = 1;
185 return;
186 }
187 _ogre.direction = -1;
191 }
192 }
static SlotId PlaySound(in SoundStyle? style, Vector2? position=null, SoundUpdateCallback? updateCallback=null)
Attempts to play a sound style with the provided sound style (if it's not null), and returns a valid ...
int whoAmI
The index of this Entity within its specific array. These arrays track the entities in the world....
float[] ai
An array with 4 slots used for any sort of data storage, which is occasionally synced from the server...
References Terraria.Cinematics.DD2Film._dryad, Terraria.Cinematics.DD2Film._ogre, Terraria.NPC.ai, Terraria.Entity.Center, Terraria.Main.myPlayer, Terraria.Audio.SoundEngine.PlaySound(), and Terraria.Entity.whoAmI.
Referenced by Terraria.Cinematics.DD2Film.DD2Film().