TModLoader v1.4.4.9
TModLoader source code documentation
Loading...
Searching...
No Matches

◆ SpawnGoblin()

void Terraria.Cinematics.DD2Film.SpawnGoblin ( FrameEventData evt)
inlineprivate

Definition at line 111 of file DD2Film.cs.

112 {
113 //IL_000c: Unknown result type (might be due to invalid IL or missing references)
114 //IL_001d: Unknown result type (might be due to invalid IL or missing references)
115 int num = NPC.NewNPC(new EntitySource_Film(), (int)_portal.Center.X, (int)_portal.Bottom.Y, 552);
116 NPC nPC = Main.npc[num];
117 nPC.knockBackResist = 0f;
118 nPC.immortal = true;
119 nPC.dontTakeDamage = true;
120 nPC.takenDamageMultiplier = 0f;
121 nPC.immune[255] = 100000;
122 nPC.friendly = _ogre.friendly;
123 _army.Add(nPC);
124 }
Vector2 Center
Definition Entity.cs:70
Vector2 Bottom
Definition Entity.cs:170
bool friendly
Indicates that an NPC is friendly to players. If true, a player won't damage the NPC and the NPC won'...
Definition NPC.cs:1197

References Terraria.Cinematics.DD2Film._army, Terraria.Cinematics.DD2Film._ogre, Terraria.Cinematics.DD2Film._portal, Terraria.Entity.Bottom, Terraria.Entity.Center, Terraria.NPC.friendly, Terraria.NPC.NewNPC(), and Terraria.Main.npc.

Referenced by Terraria.Cinematics.DD2Film.DD2Film().

+ Here is the call graph for this function:
+ Here is the caller graph for this function: