TModLoader v1.4.4.9
TModLoader source code documentation
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◆ Initialize()

static void Terraria.Social.Steam.SteamedWraps.Initialize ( )
inlinestaticpackage

Definition at line 87 of file SteamedWraps.cs.

88 {
89 if (!FamilyShared && SocialAPI.Mode == SocialMode.Steam)
90 {
91 SteamAvailable = true;
92 SteamClient = true;
93 Logging.tML.Info((object)"SteamBackend: Running standard Steam Desktop Client API");
94 }
95 else if (!Main.dedServ && !TryInitViaGameServer())
96 {
97 Utils.ShowFancyErrorMessage("Steam Game Server failed to Init. Steam Workshop downloading on GoG is unavailable. Make sure Steam is installed", 0);
98 }
99 }

References Terraria.Main.dedServ, Terraria.Social.Steam.SteamedWraps.FamilyShared, Terraria.Social.SocialAPI.Mode, Terraria.Utils.ShowFancyErrorMessage(), Terraria.Social.Steam.SteamedWraps.SteamAvailable, Terraria.Social.Steam.SteamedWraps.SteamClient, Terraria.ModLoader.Logging.tML, and Terraria.Social.Steam.SteamedWraps.TryInitViaGameServer().

Referenced by Terraria.Social.SocialAPI.Initialize().

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