TModLoader v1.4.4.9
TModLoader source code documentation
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◆ GeodeDrops

Dictionary<int, (int minStack, int maxStack)> Terraria.ID.ItemID.Sets.GeodeDrops
static
Initial value:
= new Dictionary<int, (int, int)>
{
{
177,
(3, 7)
},
{
178,
(3, 7)
},
{
179,
(3, 7)
},
{
180,
(3, 7)
},
{
181,
(3, 7)
},
{
182,
(3, 7)
},
{
999,
(3, 7)
}
}

Dictionary for defining what items will drop from a F:Terraria.ID.ProjectileID.Geode when broken. All items in this dictionary are equally likely to roll, and will drop with a stack size between minStack and maxStack (exclusive).
Stack sizes with less than 1 or where minStack is not strictly smaller than maxStack will lead to exceptions being thrown.

Definition at line 1625 of file ItemID.cs.

1626 {
1627 {
1628 177,
1629 (3, 7)
1630 },
1631 {
1632 178,
1633 (3, 7)
1634 },
1635 {
1636 179,
1637 (3, 7)
1638 },
1639 {
1640 180,
1641 (3, 7)
1642 },
1643 {
1644 181,
1645 (3, 7)
1646 },
1647 {
1648 182,
1649 (3, 7)
1650 },
1651 {
1652 999,
1653 (3, 7)
1654 }
1655 };

Referenced by Terraria.Projectile.DropGeodeLoot(), and Terraria.ModLoader.ItemLoader.ValidateDropsSet().