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TModLoader v1.4.4.9
TModLoader source code documentation
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Legacy code, use P:Terraria.Tile.LiquidType instead.
Definition at line 1183 of file Tile.cs.
References Terraria.Tile.LiquidType.
Referenced by Terraria.WorldBuilding.Modifiers.HasLiquid.Apply(), Terraria.Physics.BallCollision.CheckForPassThrough(), Terraria.WorldGen.CheckLilyPad(), Terraria.Tile.Clear(), Terraria.Map.MapHelper.CreateMapTile(), Terraria.GameContent.NetModules.NetLiquidModule.Deserialize(), Terraria.GameContent.Drawing.TileDrawing.DrawTile_LiquidBehindTile(), Terraria.WorldGen.EmptyLiquid(), Terraria.GameContent.Liquid.LiquidRenderer.InternalPrepareDraw(), Terraria.Player.ItemCheck_UseBuckets(), Terraria.Liquid.LiquidCheck(), Terraria.Tile.liquidType(), Terraria.GameContent.Biomes.GraniteBiome.PlaceGranite(), Terraria.WorldGen.PlaceLiquid(), Terraria.SceneMetrics.ScanAndExportToMain(), Terraria.NetMessage.SendData(), Terraria.Liquid.SettleWaterAt(), Terraria.GameContent.SmartCursorHelper.Step_EmptyBuckets(), Terraria.Player.TryRecalculatingTorchLuck(), Terraria.Liquid.Update(), and Terraria.Wiring.XferWater().
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