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TModLoader v1.4.4.9
TModLoader source code documentation
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The default T:Terraria.Item for a given item type (F:Terraria.Item.type).
Definition at line 891 of file ContentSamples.cs.
Referenced by Terraria.GameContent.Creative.ItemFilters.MiscFallback.MiscFallback(), Terraria.ModLoader.NPCShop.Add(), Terraria.ModLoader.TravellingMerchantShop.AddInfoEntry(), Terraria.Player.BiomeCampfirePlaceStyle(), Terraria.Player.BiomeTorchPlaceStyle(), Terraria.GameContent.Creative.SortingSteps.ACreativeItemSortStep.Compare(), Terraria.GameContent.UI.Elements.UIDynamicItemCollection.DrawSelf(), Terraria.Projectile.FillWhipControlPoints(), Terraria.ModLoader.ItemLoader.FinishSetup(), Terraria.ModLoader.TileLoader.FinishSetup(), Terraria.ModLoader.WallLoader.FinishSetup(), Terraria.ID.ContentSamples.FixItemsAfterRecipesAreAdded(), Terraria.GameContent.Bestiary.ItemDropBestiaryInfoElement.GetSearchString(), Terraria.GameContent.Bestiary.ItemFromCatchingNPCBestiaryInfoElement.GetSearchString(), Terraria.ID.ContentSamples.Initialize(), Terraria.ModLoader.NPCShop.InsertAt(), Terraria.ModLoader.GlobalItem.IsVanitySet(), Terraria.ModLoader.ModItem.IsVanitySet(), Terraria.Player.PickAmmo(), Terraria.GameContent.ItemDropRules.ItemDropDatabase.Populate(), Terraria.GameContent.Creative.ItemsSacrificedUnlocksTracker.Save(), Terraria.GameContent.Drawing.ParticleOrchestrator.Spawn_ItemTransfer(), and Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay.UpdateContents().