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TModLoader v1.4.4.9
TModLoader source code documentation
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| MultipliableFloat Terraria.NPC.HitModifiers.DamageVariationScale |
Multiply to adjust the damage variation of the hit.
Multiply by 0 to disable damage variation.
Default damage variation is 15%, so maximum scale is ~6.67
Only affects hits where damage variation is enabled (which is most projectile/item/NPC damage)
Definition at line 156 of file NPC.cs.
Referenced by Terraria.NPC.HitModifiers.HitModifiers(), and Terraria.NPC.HitModifiers.GetDamage().