TModLoader v1.4.4.9
TModLoader source code documentation
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◆ ApplyBannerDefenseBuff() [1/2]

void Terraria.Player.ApplyBannerDefenseBuff ( int bannerId,
ref HurtModifiers modifiers )
inline

Definition at line 18918 of file Player.cs.

18919 {
18921 {
18922 ItemID.BannerEffect effect = ItemID.Sets.BannerStrength[Item.BannerToItem(bannerId)];
18923 modifiers.IncomingDamageMultiplier *= (Main.expertMode ? effect.ExpertDamageReceived : effect.NormalDamageReceived);
18924 }
18925 }
static BannerEffect[] BannerStrength
Determines the T:Terraria.ID.ItemID.BannerEffect of the banner id associated with the given item type...
Definition ItemID.cs:1251
bool HasNPCBannerBuff(int bannerType)
Definition Player.cs:43444
readonly float NormalDamageReceived
The percent of damage dealt to players by the NPC this banner represents in Normal Mode.
Definition ItemID.cs:39
Determines the strength an NPC's banner has on players' interactions with that NPC....
Definition ItemID.cs:15

References Terraria.ID.ItemID.Sets.BannerStrength, Terraria.Item.BannerToItem(), Terraria.Player.HasNPCBannerBuff(), and Terraria.ID.ItemID.BannerEffect.NormalDamageReceived.

+ Here is the call graph for this function: