Definition at line 7403 of file Player.cs.
7404 {
7406 if (Main.rand.Next(Main.tenthAnniversaryWorld ? 8 : 16) == 0)
7407 {
7408 switch (Main.rand.Next(18))
7409 {
7410 case 0:
7416 break;
7417 case 1:
7422 break;
7423 case 2:
7428 break;
7429 case 3:
7434 break;
7435 case 4:
7440 break;
7441 case 5:
7446 break;
7447 case 6:
7451 break;
7452 case 7:
7457 break;
7458 case 8:
7463 break;
7464 case 9:
7470 break;
7471 case 10:
7477 break;
7478 case 11:
7484 break;
7485 case 12:
7491 break;
7492 case 13:
7498 break;
7499 case 14:
7504 break;
7505 case 15:
7510 break;
7511 case 16:
7516 break;
7517 case 17:
7522 break;
7523 }
7524 }
7525 }
static bool TryGettingPatreonOrDevArmor(IEntitySource source, Player player)
int QuickSpawnItem(IEntitySource source, int item, int stack=1)
Spawns an item into the world at this players position. This is a simpler alternative to M:Terraria....
References Terraria.Player.QuickSpawnItem(), Terraria.Main.rand, Terraria.Main.tenthAnniversaryWorld, and Terraria.ModLoader.Default.ModLoaderMod.TryGettingPatreonOrDevArmor().
Referenced by Terraria.Player.OpenBossBag().