TModLoader v1.4.4.9
TModLoader source code documentation
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◆ PlaceThing_Tiles_PlaceIt_SpinTraps()

void Terraria.Player.PlaceThing_Tiles_PlaceIt_SpinTraps ( )
inlineprivate

Definition at line 39625 of file Player.cs.

39626 {
39627 if (inventory[selectedItem].createTile == 137)
39628 {
39629 if (direction == 1)
39630 {
39631 Main.tile[tileTargetX, tileTargetY].frameX += 18;
39632 }
39633 if (Main.netMode == 1)
39634 {
39635 NetMessage.SendTileSquare(-1, tileTargetX, tileTargetY);
39636 }
39637 }
39638 }
static int tileTargetY
Definition Player.cs:2652
static int tileTargetX
Definition Player.cs:2650
Item[] inventory
The player's normal inventory. Indexes 0-9 hold the hotbar items, 10-49 the rest of the main inventor...
Definition Player.cs:1767

References Terraria.Entity.direction, Terraria.Player.inventory, Terraria.Main.netMode, Terraria.Player.selectedItem, Terraria.NetMessage.SendTileSquare(), Terraria.Main.tile, Terraria.Player.tileTargetX, and Terraria.Player.tileTargetY.

Referenced by Terraria.Player.PlaceThing_Tiles_PlaceIt().

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