TModLoader v1.4.4.9
TModLoader source code documentation
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◆ PlaceThing_Tiles_PlaceIt_TriggerLogicLamp()

void Terraria.Player.PlaceThing_Tiles_PlaceIt_TriggerLogicLamp ( )
inlineprivate

Definition at line 39584 of file Player.cs.

39585 {
39586 if (inventory[selectedItem].createTile == 419)
39587 {
39588 if (Main.netMode == 1)
39589 {
39590 NetMessage.SendData(17, -1, -1, null, 18, tileTargetX, tileTargetY);
39591 }
39592 else
39593 {
39594 Wiring.PokeLogicGate(tileTargetX, tileTargetY);
39595 }
39596 }
39597 }
static int tileTargetY
Definition Player.cs:2652
static int tileTargetX
Definition Player.cs:2650
Item[] inventory
The player's normal inventory. Indexes 0-9 hold the hotbar items, 10-49 the rest of the main inventor...
Definition Player.cs:1767

References Terraria.Player.inventory, Terraria.Main.netMode, Terraria.Wiring.PokeLogicGate(), Terraria.Player.selectedItem, Terraria.NetMessage.SendData(), Terraria.Player.tileTargetX, and Terraria.Player.tileTargetY.

Referenced by Terraria.Player.PlaceThing_Tiles_PlaceIt().

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