Definition at line 28819 of file Player.cs.
28820 {
28821
28822
28823
28824
28825
28826
28827
28828
28829
28830
28831
28832
28833
28834
28835
28836
28837
28838
28840 {
28841 return;
28842 }
28847 {
28848 case 11:
28852 break;
28853 case 216:
28857 break;
28858 case 169:
28862 break;
28863 case 170:
28867 break;
28868 case 171:
28872 break;
28873 case 189:
28877 break;
28878 case 178:
28882 break;
28883 case 211:
28887 break;
28888 }
28893 {
28894 case 175:
28898 break;
28899 case 176:
28903 break;
28904 case 177:
28908 break;
28909 case 190:
28913 break;
28914 case 205:
28918 break;
28919 }
28924 {
28925 case 110:
28929 break;
28930 case 111:
28934 break;
28935 case 112:
28939 break;
28940 case 130:
28944 break;
28945 }
28947 {
28950 {
28952 }
28954 {
28956 }
28960 {
28962 }
28966 }
28968 {
28971 {
28973 }
28975 {
28977 }
28981 {
28983 }
28987 }
28989 {
28992 {
28994 }
28996 {
28998 }
29002 {
29004 }
29008 }
29009 }
Vector2 position
The position of this Entity in world coordinates.
int width
The width of this Entity's hitbox, in pixels.
int height
The height of this Entity's hitbox, in pixels.
Vector2 fullRotationOrigin
References Terraria.Lighting.AddLight(), Terraria.Player.body, Terraria.Entity.direction, Terraria.Player.fullRotation, Terraria.Player.fullRotationOrigin, Terraria.Player.head, Terraria.Entity.height, Terraria.Player.legs, Terraria.Entity.position, Terraria.Player.vortexStealthActive, and Terraria.Entity.width.
Referenced by Terraria.Player.Update().