TModLoader v1.4.4.9
TModLoader source code documentation
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◆ buffTime

int [] Terraria.Player.buffTime = new int[maxBuffs]

The remaining durations in ticks of all buffs this player has active.
A value of 0 means that buff slot is empty.
Buff types are stored with the same index in F:Terraria.Player.buffType.
M:Terraria.Player.AddBuff(System.Int32,System.Int32,System.Boolean,System.Boolean), M:Terraria.Player.ClearBuff(System.Int32), and M:Terraria.Player.DelBuff(System.Int32) should be used to manipulate player buffs.

Definition at line 1692 of file Player.cs.

Referenced by Terraria.Player.Player(), Terraria.Player.AddBuff_ActuallyTryToAddTheBuff(), Terraria.Player.AddBuff_TryUpdatingExistingBuffTime(), Terraria.Player.AdjustRemainingPotionSickness(), Terraria.Player.BuffHandle_SpawnPetIfNeededAndSetTime(), Terraria.Player.clientClone(), Terraria.Player.DelBuff(), Terraria.Player.FindBuffIndex(), Terraria.ModLoader.IO.PlayerIO.LoadModBuffs(), Terraria.Player.QuickBuff_PickBestFoodItem(), Terraria.ModLoader.IO.PlayerIO.SaveModBuffs(), Terraria.Player.ShadowDodge(), Terraria.Player.TryToPoop(), Terraria.Player.TryToResetHungerToNeutral(), Terraria.Player.Update(), Terraria.Player.UpdateBuffs(), Terraria.Player.UpdateDead(), Terraria.Player.UpdateHungerBuffs(), and Terraria.Player.UpdateStarvingState().