TModLoader v1.4.4.9
TModLoader source code documentation
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◆ ThrownCost33

bool Terraria.Player.ThrownCost33
getset

If true, player has a 33% chance of not consuming the thrown item.
Only applies to consumable items and projectiles counted as the P:Terraria.ModLoader.DamageClass.Throwing damage type.
Projectiles spawned from a player who holds such item will set F:Terraria.Projectile.noDropItem to prevent duplication.
Stacks with P:Terraria.Player.ThrownCost50 multiplicatively.

Definition at line 4584 of file Player.cs.

4584{ get; set; }

Referenced by Terraria.Player.IsAmmoFreeThisShot(), Terraria.Player.ItemCheck_Inner(), and Terraria.Player.ResetEffects().