TModLoader v1.4.4.9
TModLoader source code documentation
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◆ spikedBoots

int Terraria.Player.spikedBoots

Used by the Shoe Spikes and Climbing Claws to allow for holding onto walls (of tiles, not to be confused with actual walls).
Defaults to 0. Any value higher than 0 allows the player to wall-jump.
A value of 1 causes the player to slowly slide down them while holding onto them.
A value of 2 or more doesn't give this limitation, allowing the player to stay holding onto a wall indefinitely.

Definition at line 1309 of file Player.cs.

Referenced by Terraria.Player.ApplyEquipFunctional(), Terraria.Player.ResetEffects(), and Terraria.Player.WallslideMovement().