TModLoader v1.4.4.9
TModLoader source code documentation
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◆ PlaceThing_Tiles_PlaceIt_SpinChairs()

void Terraria.Player.PlaceThing_Tiles_PlaceIt_SpinChairs ( )
inlineprivate

Definition at line 39607 of file Player.cs.

39608 {
39609 if (inventory[selectedItem].createTile == 15)
39610 {
39611 if (direction == 1)
39612 {
39613 Tile tile = Main.tile[tileTargetX, tileTargetY];
39614 tile.frameX += 18;
39615 tile = Main.tile[tileTargetX, tileTargetY - 1];
39616 tile.frameX += 18;
39617 }
39618 if (Main.netMode == 1)
39619 {
39620 NetMessage.SendTileSquare(-1, tileTargetX - 1, tileTargetY - 1, 3);
39621 }
39622 }
39623 }
static int tileTargetY
Definition Player.cs:2652
static int tileTargetX
Definition Player.cs:2650
Item[] inventory
The player's normal inventory. Indexes 0-9 hold the hotbar items, 10-49 the rest of the main inventor...
Definition Player.cs:1767

References Terraria.Entity.direction, Terraria.Player.inventory, Terraria.Main.netMode, Terraria.Player.selectedItem, Terraria.NetMessage.SendTileSquare(), Terraria.Main.tile, Terraria.Player.tileTargetX, and Terraria.Player.tileTargetY.

Referenced by Terraria.Player.PlaceThing_Tiles_PlaceIt().

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