TModLoader v1.4.4.9
TModLoader source code documentation
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◆ ResetVisibleAccessories()

void Terraria.Player.ResetVisibleAccessories ( )
inline

Definition at line 28799 of file Player.cs.

28800 {
28801 handon = -1;
28802 handoff = -1;
28803 back = -1;
28804 front = -1;
28805 shoe = -1;
28806 waist = -1;
28807 shield = -1;
28808 neck = -1;
28809 face = -1;
28810 balloon = -1;
28811 backpack = -1;
28812 tail = -1;
28813 faceHead = -1;
28814 faceFlower = -1;
28815 balloonFront = -1;
28816 beard = -1;
28817 }

References Terraria.Player.back, Terraria.Player.backpack, Terraria.Player.balloon, Terraria.Player.balloonFront, Terraria.Player.beard, Terraria.Player.face, Terraria.Player.faceFlower, Terraria.Player.faceHead, Terraria.Player.front, Terraria.Player.handoff, Terraria.Player.handon, Terraria.Player.neck, Terraria.Player.shield, Terraria.Player.shoe, Terraria.Player.tail, and Terraria.Player.waist.

Referenced by Terraria.GameContent.Animations.Segments.PlayerSegment.Draw(), Terraria.GameContent.UI.Elements.UICharacter.Update(), Terraria.Player.Update(), and Terraria.Player.UpdateDead().

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