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TModLoader v1.4.4.9
TModLoader source code documentation
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| int Terraria.Player.statLife = 100 |
The current health of this player. Capped at F:Terraria.Player.statLifeMax2.
If you increase this value, be sure to respect the cap.
If you want to heal the player with the green text effect, use M:Terraria.Player.Heal(System.Int32).
If you want to hurt the player, use M:Terraria.Player.Hurt(Terraria.DataStructures.PlayerDeathReason,System.Int32,System.Int32,System.Boolean,System.Boolean,System.Int32,System.Boolean,System.Single,System.Single,System.Single).
Definition at line 2102 of file Player.cs.
Referenced by Terraria.GameContent.UI.ResourceSets.PlayerStatsSnapshot.PlayerStatsSnapshot(), Terraria.Player.ApplyEquipFunctional(), Terraria.Player.ApplyLifeAndOrMana(), Terraria.Player.BatBat_TryLifeLeeching(), Terraria.DataStructures.PlayerDrawSet.BoringSetup_2(), Terraria.Player.CheckDrowning(), Terraria.Player.clientClone(), Terraria.Player.CopyVisuals(), Terraria.GameContent.UI.LegacyMultiplayerClosePlayersOverlay.Draw(), Terraria.GameContent.UI.NewMultiplayerClosePlayersOverlay.PlayerOffScreenCache.DrawLifeBar(), Terraria.Player.Heal(), Terraria.Player.Hurt(), Terraria.Player.ItemCheck_UseMiningTools_ActuallyUseMiningTool(), Terraria.Player.ItemCheck_UseTeleportRod(), Terraria.Player.QuickHeal(), Terraria.Player.QuickHeal_GetItemToUse(), Terraria.Player.Spawn(), Terraria.GameContent.ChromaHotkeyPainter.Step_QuickHeal(), Terraria.Player.Update(), Terraria.Player.UpdateBuffs(), Terraria.Player.UpdateDead(), Terraria.Player.UpdateLifeRegen(), and Terraria.Player.UseHealthMaxIncreasingItem().