Definition at line 6038 of file Player.cs.
6039 {
6040 for (int i = 0; i < 58; i++)
6041 {
6043 {
6045 }
6046 }
6048 {
6049 for (
int j = 0;
j < 40;
j++)
6050 {
6052 {
6054 }
6055 }
6056 }
6057 return null;
6058 }
Item[] item
The items this chest contains. F:Terraria.Chest.maxItems elements long.
int stack
The current stack of the item. F:Terraria.Item.maxStack indicates the max possible stack.
int healMana
The amount of mana this item restores on use. Use M:Terraria.ModLoader.ModItem.GetHealMana(Terraria...
bool potion
If true, this item will inflict potion sickness on use. Also determines whether the item cannot be us...
int type
The Item ID of this item. The Item ID is a unique number assigned to each Item loaded into the game....
Item[] inventory
The player's normal inventory. Indexes 0-9 hold the hotbar items, 10-49 the rest of the main inventor...
References Terraria.Player.bank4, Terraria.Item.healMana, Terraria.Player.inventory, Terraria.Chest.item, Terraria.Item.potion, Terraria.Player.potionDelay, Terraria.Item.stack, Terraria.Item.type, and Terraria.Player.useVoidBag().
Referenced by Terraria.UI.ItemSlot.DrawRadialQuicks(), Terraria.Player.QuickMana(), and Terraria.GameContent.ChromaHotkeyPainter.Step_QuickMana().