TModLoader v1.4.4.9
TModLoader source code documentation
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◆ SetCompositeArmBack()

void Terraria.Player.SetCompositeArmBack ( bool enabled,
CompositeArmStretchAmount stretch,
float rotation )
inline

Definition at line 4871 of file Player.cs.

4872 {
4873 if (gravDir == -1f)
4874 {
4875 rotation = 0f - rotation;
4876 }
4877 compositeBackArm = new CompositeArmData(enabled, stretch, rotation);
4878 }
CompositeArmData compositeBackArm
Definition Player.cs:2058

References Terraria.Player.compositeBackArm, and Terraria.Player.gravDir.

Referenced by Terraria.Player.ItemCheck_ApplyHoldStyle_Inner(), Terraria.Player.ItemCheck_ApplyUseStyle_Inner(), and Terraria.Player.PlayerFrame().

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