TModLoader v1.4.4.9
TModLoader source code documentation
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◆ Unload()

static void Terraria.ModLoader.EquipLoader.Unload ( )
inlinestaticpackage

Definition at line 124 of file EquipLoader.cs.

125 {
126 EquipType[] equipTypes = EquipTypes;
127 foreach (EquipType type in equipTypes)
128 {
129 nextEquip[type] = GetNumVanilla(type);
130 equipTextures[type].Clear();
131 }
132 idToSlot.Clear();
133 slotToId[EquipType.Head].Clear();
134 slotToId[EquipType.Body].Clear();
135 slotToId[EquipType.Legs].Clear();
136 }
static readonly Dictionary< EquipType, int > nextEquip
static readonly Dictionary< EquipType, Dictionary< int, int > > slotToId
static readonly Dictionary< int, Dictionary< EquipType, int > > idToSlot
static readonly EquipType[] EquipTypes
static readonly Dictionary< EquipType, Dictionary< int, EquipTexture > > equipTextures
static int GetNumVanilla(EquipType type)
EquipType
This is an enum of all the types of equipment that exist. An equipment type is defined as a type or l...
Definition EquipType.cs:7

References Terraria.ModLoader.EquipLoader.equipTextures, Terraria.ModLoader.EquipLoader.EquipTypes, Terraria.ModLoader.EquipLoader.GetNumVanilla(), Terraria.ModLoader.EquipLoader.idToSlot, Terraria.ModLoader.EquipLoader.nextEquip, and Terraria.ModLoader.EquipLoader.slotToId.

Referenced by Terraria.ModLoader.ModContent.Unload().

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