TModLoader v1.4.4.9
TModLoader source code documentation
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◆ SendObjectPlacement()

static void Terraria.NetMessage.SendObjectPlacement ( int whoAmi,
int x,
int y,
int type,
int style,
int alternative,
int random,
int direction )
inlinestatic

Definition at line 2753 of file NetMessage.cs.

2754 {
2755 int remoteClient;
2756 int ignoreClient;
2757 if (Main.netMode == 2)
2758 {
2759 remoteClient = -1;
2761 }
2762 else
2763 {
2765 ignoreClient = -1;
2766 }
2767 SendData(79, remoteClient, ignoreClient, null, x, y, type, style, alternative, random, direction);
2768 }
static void SendData(int msgType, int remoteClient=-1, int ignoreClient=-1, NetworkText text=null, int number=0, float number2=0f, float number3=0f, float number4=0f, int number5=0, int number6=0, int number7=0)

References Terraria.Main.netMode, and Terraria.NetMessage.SendData().

Referenced by Terraria.MessageBuffer.GetData(), Terraria.Player.PlaceThing_Tiles_PlaceIt(), and Terraria.Player.TryReplantingTree().

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