TModLoader v1.4.4.9
TModLoader source code documentation
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◆ SyncOnePlayer_ItemArray()

static void Terraria.NetMessage.SyncOnePlayer_ItemArray ( int plr,
int toWho,
int fromWho,
Item[] arr,
int slot )
inlinestaticprivate

Definition at line 3121 of file NetMessage.cs.

3122 {
3123 for (int i = 0; i < arr.Length; i++)
3124 {
3125 SendData(5, toWho, fromWho, null, plr, slot + i, arr[i].prefix);
3126 }
3127 }
static void SendData(int msgType, int remoteClient=-1, int ignoreClient=-1, NetworkText text=null, int number=0, float number2=0f, float number3=0f, float number4=0f, int number5=0, int number6=0, int number7=0)

References Terraria.NetMessage.SendData().

Referenced by Terraria.NetMessage.SyncOnePlayer().

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