TModLoader v1.4.4.9
TModLoader source code documentation
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◆ RequestAssetIfExists< T >()

bool Terraria.ModLoader.Mod.RequestAssetIfExists< T > ( string assetName,
out Asset< T > asset )
inlineinherited
Type Constraints
T :class 

Definition at line 340 of file Mod.cs.

340 : class
341 {
342 if (!HasAsset(assetName))
343 {
344 asset = null;
345 return false;
346 }
347 asset = Assets.Request<T>(assetName);
348 return true;
349 }
bool HasAsset(string assetName)
Definition Mod.cs:335

References Terraria.ModLoader.Mod.HasAsset().

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