1using System.Collections.Generic;
2using System.Diagnostics;
3using System.Globalization;
37 public bool IsActive => Language.ActiveCulture ==
this;
static GameCulture FromCultureName(CultureName name)
static GameCulture FromLegacyId(int id)
static IEnumerable< GameCulture > KnownCultures
static void RegisterLegacyCulture(GameCulture culture, int legacyId)
static GameCulture FromName(string name)
readonly CultureInfo CultureInfo
static Dictionary< int, GameCulture > _legacyCultures
static GameCulture DefaultCulture
GameCulture(string name, int legacyId)
static Dictionary< CultureName, GameCulture > _NamedCultures