TModLoader v1.4.4.9
TModLoader source code documentation
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◆ Update()

void Terraria.Player.RabbitOrderFrameHelper.Update ( )
inline

Definition at line 148 of file Player.cs.

149 {
150 switch (_aiState)
151 {
152 case 0:
153 UpdateFrame(0, 0, Main.rand.Next(1, 4), Main.rand.Next(180, 3600));
154 break;
155 case 1:
156 UpdateFrame(7, 9, 0, 20);
157 break;
158 case 2:
159 {
161 if (DisplayFrame == 13)
162 {
164 }
166 break;
167 }
168 case 3:
169 UpdateFrame(17, 26, 0, 4);
170 break;
171 }
172 }
void UpdateFrame(int displayFrameMin, int displayFrameMax, int exitAIState, int gameFramesPerDisplayFrame)
Definition Player.cs:186

References Terraria.Player.RabbitOrderFrameHelper._aiState, Terraria.Player.RabbitOrderFrameHelper.DisplayFrame, Terraria.Main.rand, and Terraria.Player.RabbitOrderFrameHelper.UpdateFrame().

Referenced by Terraria.Player.RabbitOrderFrameHelper.ChangeToAIState(), and Terraria.Player.PlayerFrame().

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