TModLoader v1.4.4.9
TModLoader source code documentation
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◆ SetSpriteEffects()

virtual void Terraria.ModLoader.GlobalTile.SetSpriteEffects ( int i,
int j,
int type,
ref SpriteEffects spriteEffects )
inlinevirtual

Allows you to determine whether or not a tile will draw itself flipped in the world.

Parameters
iThe x position in tile coordinates.
jThe y position in tile coordinates.
typeThe tile type
spriteEffects

Definition at line 149 of file GlobalTile.cs.

150 {
151 }